Madness project nexus 2 sheriff boss

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Game supposedly takes place between 4 and 5 episodes of Madness Combat, so he might be not at his peak yet (remember that S3LFs are now canon, and they're all about accumulated experience, wouldn't be surprised if they're like sayans now) ģ. He was tired and fought against 2 of his equals at the same time. Not to mention Getsalt/Phobos were supposed to be the game's climax, Hank's fight is more like an 'unexpected twist' and a part of ending scene, which just does not have the same build-up and impact Ģ. His fight comes right after a whole long level with 2 boss fights, one of which constantly and rapidly teleports behind you like a neckbeard on meth, which i'm sure i am not the only one to find rather exhausting.

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On a serious note, him being a pushover might be a good thing:ġ.

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